Updated 2026-11-12 · Patch v43.10
How Many Sprites Are There in Fortnite?
As of 2026-11-12, there are 13 base Sprites and 35 released variant rows (175 mastery levels) in Fortnite Treasure Hunters, which started November 1 with v43.00. Season 4 (27 Sprites, 162 rows) and Season 3 keep their own checklists, so the current total stays meaningful.
The verified Sprite count
The current checklist contains 35 released variant rows across 13 obtainable Treasure Hunters Sprites. Most have a Normal and a Fortune form live, and Sweet Dreams and Transponder Snail are single-form Sprites. All eleven Cursed forms are live, including Cursed Kelper. Epic schedules Gold Sprites for November 22. Upcoming content stays out of the denominator until it is actually released, so your completion percentage only counts what you can collect. The Season 4 checklist and Season 3 checklist remain available without inflating this count.
All 13 Sprites by rarity
Released variants by type
Each three-form Treasure Hunters Sprite can appear in two special forms, and Epic releases those forms in waves — which is why the total keeps moving even in weeks with no brand-new Sprite. This is the current released breakdown:
| Variant type | Released rows | |
|---|---|---|
| | Normal (base Sprites) | 13 |
| | Fortune Sprites | 11 |
| | Cursed Sprites | 11 |
| Total released variant rows | 35 |
Treasure Hunters has three theme columns so far: Normal, Fortune (reveals nearby Chests; datamines call it “Jeweled”), and Cursed (more rare Sprite variants, but water damages you; eleven forms are live). Epic’s Gold Sprites return on November 22 and get a column once those forms are released. See the variant comparison for each bonus. Drop rates are shown as unpublished until Epic or an independently verified in-game source provides real values.
How the count has grown
- v43.00 (2026-11-01 → 2026-11-08): added Halfpeel'd, Re-Pete, Barry O'Fish, Wayfinder, Chester, Kelper, Exmarks, Lil' Squibbly, Lil' Flacko, Lil' Uzi Vert Jr., Transponder Snail, Plundarrgh, Sweet Dreams.
Treasure Hunters launched on November 1 with v43.00: thirteen Sprites in the files, twelve of them live with their Normal form and, where they have one, their Fortune form. Lil' Uzi Vert Jr. and all eleven Cursed forms are now live, including Cursed Kelper. Season 4 “Override” ended with 27 Sprites and 162 rows, which you can still track in the Season 4 checklist. Future verified roster changes will appear here automatically; What's New records each change.
Why the number keeps changing
New Sprites can appear, candidates can be delayed, and variant availability can change. A static article quickly goes stale, so this page recalculates from the same release-gated roster as the tracker. Unconfirmed entries never reduce your completion percentage.
How we verify this count
Every week we cross-check the roster against the live Sprite directory, Epic's patch notes and other available sources. Unreleased entries stay out of the count, and unpublished drop rates are left blank. The result is a number you can cite — with a visible “last updated” date and patch number, not a guess.
See exactly how many you still need.
Open the Sprite Checklist →Frequently asked questions
How many Sprites are there in Fortnite right now?
There are 13 base Sprites and 35 released variant rows as of 2026-11-12 (patch v43.10).
Why do some sites show a different number?
This page counts the 13 Treasure Hunters Sprites verified as obtainable and their 35 released Normal, Fortune and Cursed rows. Some sites also count unreleased or datamined forms, which can produce a bigger number. Some trackers count only base Sprites. The separate Season 4 (27 Sprites, 162 rows) and Season 3 checklists are not mixed into current-season completion.
Does Epic add more Sprites?
Yes. The roster can change during the season, so this page is generated from the same dated dataset as the checklist.
Do unreleased variants count toward completion?
No. This count — and the checklist — only includes variants that are actually obtainable in the game today, so your completion percentage is never diluted by content you cannot collect yet.